Compose interactive stories and integrate the gameplay you want — without writing a single line of code.

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The current approach to the production of playable media is complex and specialist-driven. This results in protracted production cycles and unrealiable release dates — hardly suited to meet the growing demand for serialized, continuous flow of new experiences.

Our Approach

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The Pipeline

Every member of the production team is working on the same set of data. Each role has a specific view and a corresponding feature set, enabling the user to work efficiently.

The Gamebook data then is being deployed to a game engine …

… and can be released on all major platforms available.

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Projects

Genius & Evil

Genius & Evil

Slumbers

Slumbers

Memo City Salzburg

Memo City Salzburg

Intrigued?

We certainly hope so! We’ve got a lot more to share in the future, but if you want to learn more about what we’re doing right now – get in touch!

News

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Experimental Game @ CHANGING THE PICTURE 2016

  We have news! The this year’s technology conference Changing the picture invited us to take part at the Tech Session 1 for collaborative…
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First project with Carlsen publishing house

You have two chances to meet Experimental Game at the book fair from 19th to 21th October in Frankfurt (Main.) We are…
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Meet us in Cologne at Respawn and gamescom 2016!

It’s time to bring back one of our classic feature photos – we’ll be on the road again very soon! All the…
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GAME membership & Für-Gründer.de feature

Experimental Game GmbH is expanding its reach by joining the German games industry association GAME. Also: Für-Gründer.de considers the Gamebook Technology as…

More news

About us

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Gamebook Technology is being developed by Experimental Game GmbH, a company founded in 2010 by Prof. Thomas Langhanki and Prof. Klaus-Dieter Müller. Since its inception the company has been focused on devising a production pipeline for episodic playable media formats.

Team

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Prof. Thomas Langhanki
CEO & Co-founder

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Prof. Klaus-Dieter Müller
President & Co-founder

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Tommy Franken
CTO & Head of Development

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Fabian Walther
CFO

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Nico Nowarra
Head of Business Development

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Karla Höß
Executive Producer

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Stephan Bauers
Senior Referent Management / HR

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Steffen Priebus
Senior QA & Leveldesigner

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Christian Lenke
Client Engineer

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Ian Tilling
Client Engineer

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Marian Nodorf
PO / Game Designer

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Thomas Philippen
Technical Artist

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Sergio Adorna
Technical Architect

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Douglas Prince
Art Director

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Andre Preller
QA

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Stefan Falk
Unity-Client Developer

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Diana Baumann
2D/3D Artist

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Kaii-Roman Langenberg
Game Design / QA - Intern

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Sebastian Hanold
Client Developer

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Philipp Mallmann
Game Design - Intern

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Philipp Schäfer
Product Owner

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Florian Voß
Script Supervisor

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Filipa Pires
BizDev / FiCo - intern

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Tran Bao Tram Hoang
BizDev / FiCo - intern

Join us

Partners

In addition to our internal team, there also is an equally well attuned group of external partners we cooperate with.
Karakter
Design Studio

Mona Mur
Musician/Composer

Bastei Media
Production Company

Airborn Studios
Art/Graphics Studio

Lauscherlounge
Localization & Air Play Specialists

Trotzkind
Media Agency

Birds & Trees
Media / Web Agency

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Donald Moore
Translator

Creature Factory
Grafik-Studio

Career

(Senior) Unity Developer (m/f)

Location: Halle (Saale) / Berlin

Responsibilities:

  • Design and build core components for a collaborative web application based on Unity3D
  • Improve the Unity asset toolchain for automated build pipelines
  • Deliver production-quality code with adequate automated test coverage
  • Accurately estimate time to complete deliverables

What we are looking for:

  • 4+ years designing and developing software
  • Have contributed code to at least 2 pieces of shipped software
  • Solid knowledge of OO design patterns and software architecture
  • Strong understanding of C# and the .Net framework
  • Experience with Unity3D
  • Working knowledge of source control tools (Git, Subversion, etc.)
  • Planning and writing unit, functional, and integration tests
  • Experience with Scrum and Agile development

Nice to have:

  • Experience in Unity Editor scripting
  • Experience with the Unity/Javascript interface

What we offer:

  • To work on a sweet piece of technology right in Halle and Berlin
  • Agile structures, flat hierarchies and the opportunity to grow
  • A corporate culture centered on the mutual respect and appreciation, a work-life balance, and the ambition to explore

Frontend Web Developer (m/f)

Location: Berlin

Responsibilities:

  • Design and implement core components for our product: Gamebook Technology
  • Work together with the PO and Product Designer to shape upcoming features
  • Deliver production-quality code with adequate automated test coverage
  • Accurately estimate time to complete deliverables

What we are looking for:

  • 2+ years of relevant working experience within the field of web development and software engineering
  • A degree in computer science or a similar field with professional experience
  • Deep understanding of HTML5, CSS3
  • Experience with CSS pre processors (Less, Sass)
  • Experience with JavaScript frameworks like ReactJS, Angular2
  • Good knowledge of component driven development
  • Familiar with cross-browser compatibility
  • Familiar working with Github, pull requests and workflows like Gitflow
  • Experience with Scrum and Agile development
  • You are practical, dedicated and independent in your work and a positive team player with good communication skills

Nice to have:

  • A good eye for UI/UX
  • Comfortable working with Adobe CS
  • Experience with Material Design
  • CSS4

What we offer:

  • To work on a sweet piece of technology right in Halle and Berlin
  • Agile structures, flat hierarchies and the opportunity to grow
  • A corporate culture centered on the mutual respect and appreciation, a work-life balance, and the ambition to explore

Web Developer - Intern (m/f)

Location: Berlin / Halle (Saale)

Key responsibilities:

  • Design and implement core components for our product: Gamebook Technology
  • Work together with the PO and Product Designer to shape upcoming features
  • Deliver production-quality code with adequate automated test coverage
  • Accurately estimate time to complete deliverables

Your skills and experience:

  • You have a strong understanding of Javascript (ES6), including functional programming, prototypal inheritance and common patterns
  • You are experienced in working on Single Page Application projects with React.js and its ecosystem (Webpack, Redux, HMR)
  • You have solid knowledge of HTML5, CSS3
  • You have experience with dependency and build management (npm, Webpack)
  • You have experience with TDD using Mocha, Chai, Karma or similar
  • You work efficiently with Git and its workflows (GitFlow)
  • You are practical, dedicated and independent in your work
  • You are a positive team player with good communication skills in English

Nice to have:

  • You hold a degree in computer science or a similar field
  • You have worked on WebSocket applications before
  • You have DevOps experience (AWS stack)
  • You touched GraphQL & MongoDB
  • You have a keen eye for design and usability

What we offer:

  • You will have the opportunity to leave your marks on a cool product with a beautiful tech stack
  • You will be part of a passionate and highly-skilled team
  • You will have the possibility to influence and shape the way we work
  • You will have the chance to dive into new technologies and constantly add to your stack

Unity Development Intern (m/f)

Location: Berlin

Responsibilities:

  • Assist in design and building core components for a collaborative web application based on Unity3D
  • Improve the Unity asset toolchain for automated build pipelines
  • Deliver production-quality code with adequate automated test coverage
  • Accurately estimate time to complete deliverables

What we are looking for:

  • Solid knowledge of OO design patterns and software architecture
  • Solid understanding of C# and the .Net framework
  • Experience with Unity3D
  • Planning and writing unit, functional, and integration tests
  • Duration minimum: 12 weeks

Nice to have:

  • Experience in Unity Editor scripting
  • Experience with the Unity/Javascript interface
  • Experience with Scrum or other forms of agile software development

What we offer:

  • To work on a sweet piece of technology right in Berlin
  • Agile structures, flat hierarchies and the opportunity to grow
  • A corporate culture centered on the mutual respect and appreciation, a work-life balance, and the ambition to explore

Game Design - Intern (m/f)

Location: Berlin / Halle (Saale)

Key responsibilities:

  • Work in a cross-functional team to design, improve and implement game concepts for our next mobile title
  • Draft concepts for balancing and monetization that best fit our target group and business model
  • Create fun and highly accessible game systems that lead to high engagement
  • Drive the creation of design solutions and maintain documentation
  • Optimize game features and events based on testing
  • Create prototypes to test game features and UX

Your skills and experience:

  • Experience in designing free-to-play games with proven success
  • Absolute passion for playing and making games
  • Excellent knowledge of game design, balancing and user experience
  • Proven experience in game monetization from at least one released title
  • Self-organized and self-motivated way of working
  • Open-minded and willingness to adapt and iterate designs
  • You are practical, dedicated and independent in your work
  • You are a positive team player with good communication skills in English

Nice to have:

  • Relevant education and degree (Game Design, Computer Science, Psychology, etc.)
  • Broad knowledge of games of all genres and platforms
  • Experience with narrative design
  • Proven experience in building up a game from scratch

What we offer:

  • You will have the opportunity to leave your marks on a cool product with a beautiful tech stack
  • You will be part of a passionate and highly-skilled team
  • You will have the possibility to influence and shape the way we work
  • You will have the chance to dive into new technologies and constantly add to your stack

Game Aritst - Intern (m/f)

Location: Berlin

Key responsibilities:

  •       Work in a game art team to create and implement game art for our next title
  •       Draw, paint and design concepts for characters, environments, props and the UI
  •       Create unique game narratives with original art and characters

Your skills and experience:

  •       Basic knowledge and interest in at least one of the following art disciplines:
  •       2D illustration
  •       Character concepts
  •       UI / UX Design
  •       Environmental (world-building) concept art
  •       2D animation
  •       Basic knowledge of Photoshop, Illustrator, Painter or similar art software
  •       You are practical, dedicated and independent in your work
  •       You are a positive team player with good communication skills in English

Nice to have:

  •       Relevant education and degree (Art, Design etc.)
  •       Broad knowledge of art and visual design
  •       Experience in visual design, painting, industrial design, animation etc

What we offer:

  •       You will have the opportunity to contribute in developing and publishing a game and or interactive narrative product
  •       You will be part of a passionate and highly-skilled team
  •       You will have the chance to dive into new projects and broaden your portfolio

All applicants must provide a link to an art portfolio to show your past work.

Send your resume to Stephan Bauers, jobs@gamebook.io, include your salary requirements and your desired start date. If you apply for an internship we also need to know the duration of it as well as the information if this is mandatory for your studies. We look forward to receiving your application!

Experimental Game GmbH

Hauptstraße 27, 10827 Berlin

Leipziger Straße 16, 06108 Halle

August-Bebel-Straße 26-53, 14482 Potsdam

Get in Touch with Us

Our office in Berlin

Our office in Halle/Saale

Our office in Potsdam

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